Weapons

A list of all weapons and thier stats.

Cannon
The Cannon's ability to target ground and air makes it a good versitile but might surfer of short attack range.

Strategies
This weapon can deal with ground and air pretty well and allows units to be more versatile on combat

Counter
Usually the best counter is outraging them with long range weapons or micro fast air unit to dodge its projectiles.

Gun
The Gun is a short range weapon that fires low damage instant projectiles, however has faster reload than Cannon.

Strategies
Due to its instant projectile even the fastest units can't dodge Gun's attack, so is pretty effective agaisnt Drones or Interceptors.

Also its instant attack allows it to damage Shield Fortification thru its shield

Counter
Good armored units or shielded units are pretty good agaisnt Gun

Grenadier
The Grenadier can be verg effective vs unit groups, its AoE attack allows to affect multiple units, farerate is half slower than Cannon and cannot attack air, also its projectile speed is sligthly faster than Cannon.

Tricannon
Like the Cannon but shoots three projectiles, 1 projectile going 8° on each sides from the barrel, this weapon is effective vs unit crowds like the Grenadier. Can put alot of pressure on Shield Fortifications.

Flankguard
The Flankguard is another cousin of Cannon but shoots both 1 bullet foward and 1 backwards, this weapon is good when sorrounded by units or assaulting on the middle of a base.

In the curret version (Public beta 2) it is not being used by any units at the moment.

Siege Cannon
The Siege Cannon is a long range weapon designed to destroyed buildings from far away, it might be effect vs unit groups but its not recommend agaisnt single units due to its inaccuracy.

Laser
The Laser is a strong long range weapon able to defect shield and Shield Fortification, however suffers vs Energy Shielded units, only dealing 0.25% damage to them. Plus its long reload leaves them vulnerable for while.

Eletric Beam
The Eletric Beam fires a continous beam of lightning